Case study · Multiplayer

    Block Battle Online, a multiplayer Unity game with 50K+ downloads

    Block Battle Online is a multiplayer block battler I developed and published for Future Tech with Unity, Photon Fusion and PlayFab. It is live on Google Play with more than 50,000 downloads.

    Client
    Future Tech
    Year
    2023
    Role
    Unity developer, development and publishing
    Platform
    Android
    UnityC#Photon FusionPlayFab.NET
    Block Battle Online gameplay with two players racing on falling block boards
    Block Battle Online gameplay with two players racing on falling block boards
    Block Battle Online combo moment during a multiplayer match
    Block Battle Online combo moment during a multiplayer match
    Block Battle Online match screen on Android
    Block Battle Online match screen on Android
    A three hit combo during a Block Battle Online match
    A three hit combo during a Block Battle Online match

    The challenge

    Future Tech needed a multiplayer game developed and published on Google Play. Real time multiplayer on mobile has to feel responsive on everyday phones and networks, and a live game needs backend services behind it so it can keep running after launch.

    What I built

    • Real time multiplayer gameplay networked with Photon Fusion
    • PlayFab backend integration for the live game
    • The Unity game client for Android, written in C#
    • Publishing the game on Google Play

    Results

    • Live on Google Play with 50K+ downloads
    • A complete multiplayer product delivered for Future Tech, from development to store release
    Work together

    Need something similar built?

    Tell me about your game, your stack and your timeline. I reply within one business day with questions or a clear next step.

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