The challenge
Research games have two audiences. Players need something fun that runs in a browser without friction, and researchers need reliable accounts and data they can analyse. Each game also had to go live smoothly so the research could run on time.
What I built
- A Unity WebGL platformer built from scratch for a language research project
- PlayFab email authentication with verification and password reset
- Secure cloud storage and retrieval of player data
- PlayFab Analytics to track player behaviour
- Deployment with Firebase Hosting
Results
- A repeat client, with a third project delivered in 2026
- Games live online for the research team, with a smooth and successful launch





